reflective water with bad graphic card tutorial
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Pachycephalosaurus
Tyrannodude123
aristo
jplm
8 posters
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reflective water with bad graphic card tutorial
I don't know if this is the correct place to post this,but I couldn't find another one,and this isn't in any jpog mod site(belive me I chcked everywhere),is that I'll post the tutorial here(it isn't necesary to do this if you have the option in the options menu):
1)backup
2)go to your jpog folder
2 1/2)DON'T go to data
3)open the options.ini file(there is where the options menu is saved,in other words,what you edit here is taken as change in the ptions menu)
NOTE:some things,like the grass,have either true(on) or false(off), while others have numbers which are 0(low or off),1(med),or 2(high)
4)go to where it sais waterreflection and rplace the falce with a true
NOTE2:if you don't do the following step,your wter will look grey and won't reflect anything
5)go to where it sais effects,this is what controls the shading and the white thing you see at the back in the sky,turn it on by replacing the 0 by a 1 or 2 depending on the level of shading you want
6)the most important part... ENJOY!!!!!!!!!!!!!
full modifications list:adds sky textures,dead skins,shades(one side darker than the other),more soil like terrain instead of the rocky one ,and
obviously,reflecitve water(see through water,realistic water,water with waves,are all the same)
known issues:
the skies won't loook as good as in some vids,as this doesn't affect your graphic card
if you go to options-video in your JPOG game,your game will crash,as you have turned on an option which should be off
the game may slow down
hope this helped the ones with a bad graphic card(like me)
EDIT:you may want to use simple terrains like the originall(with new grass so that it doesn't look bad)so that you don't get lowered fps
EDIT2:since this didn't seem to work for some people,here's a link to the optinos.ini file:http://adf.ly/246619/http://www.mediafire.com/?u6grkvdej6l6r4t
put it directly into your jpog folder
EDIT3:the reason why this didn't work was that I forgot the most important part,change the terraincuality to 2
EDIT4:why do I keep editing this thing?
EDIT5:lol
EDIT6:found away to make the game work perfectly well withot any lowered fps,I found that at least in my game,when I use this terrain: http://modgenesis.hostingdelivered.com/viewtopic.php?f=38&t=7648&p=133603&hilit=the+flora+mod#p133603 and turn off the grass it started working perfectly well
video tutorial:
sorry for bad cuality
1)backup
2)go to your jpog folder
2 1/2)DON'T go to data
3)open the options.ini file(there is where the options menu is saved,in other words,what you edit here is taken as change in the ptions menu)
NOTE:some things,like the grass,have either true(on) or false(off), while others have numbers which are 0(low or off),1(med),or 2(high)
4)go to where it sais waterreflection and rplace the falce with a true
NOTE2:if you don't do the following step,your wter will look grey and won't reflect anything
5)go to where it sais effects,this is what controls the shading and the white thing you see at the back in the sky,turn it on by replacing the 0 by a 1 or 2 depending on the level of shading you want
6)the most important part... ENJOY!!!!!!!!!!!!!
full modifications list:adds sky textures,dead skins,shades(one side darker than the other),more soil like terrain instead of the rocky one ,and
obviously,reflecitve water(see through water,realistic water,water with waves,are all the same)
known issues:
the skies won't loook as good as in some vids,as this doesn't affect your graphic card
if you go to options-video in your JPOG game,your game will crash,as you have turned on an option which should be off
the game may slow down
hope this helped the ones with a bad graphic card(like me)
EDIT:you may want to use simple terrains like the originall(with new grass so that it doesn't look bad)so that you don't get lowered fps
EDIT2:since this didn't seem to work for some people,here's a link to the optinos.ini file:http://adf.ly/246619/http://www.mediafire.com/?u6grkvdej6l6r4t
put it directly into your jpog folder
EDIT3:the reason why this didn't work was that I forgot the most important part,change the terraincuality to 2
EDIT4:why do I keep editing this thing?
EDIT5:lol
EDIT6:found away to make the game work perfectly well withot any lowered fps,I found that at least in my game,when I use this terrain: http://modgenesis.hostingdelivered.com/viewtopic.php?f=38&t=7648&p=133603&hilit=the+flora+mod#p133603 and turn off the grass it started working perfectly well
video tutorial:
sorry for bad cuality
Last edited by jplm on Mon Oct 31, 2011 10:37 pm; edited 8 times in total (Reason for editing : update)
jplm- Diplodocus
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Re: reflective water with bad graphic card tutorial
Great! But i dont know what this mean : "if you go to options-video in your JPOG game,your game will crash,as you have turned on an option which should be off". And what graphic card do you use
aristo- Diplodocus
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Re: reflective water with bad graphic card tutorial
it's because some people(like me)don't have a good graphics card so when you go to the options menu and then video menu(the one i'm talking about),the place where things like the reflective water and model cuality otions would be(they aren't becauseof the graphics card).if you use this mod and go there,the game will crash
I'm using a Nvidia geforce 5200
I'm using a Nvidia geforce 5200
jplm- Diplodocus
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Re: reflective water with bad graphic card tutorial
I try it but no one has changing did i missing something? I changes reflective water in option and effect
aristo- Diplodocus
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Re: reflective water with bad graphic card tutorial
yeah it doesnt work for me either.
Tyrannodude123- Velociraptor
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Re: reflective water with bad graphic card tutorial
maybe you could try the order I used when experimenting about this,first turn on shading,see if it works and then reflective water(don't think this is important,but when i fonud this mod I also changed things like terrain quality to 5 which was taken as med)
checking now,ill tell you if i forgot something
EDIT:everithing is with numbers is changed changed to 2,and reflective water and grass are on
what do you mean by not working,no shading,false water,or none of them
and aristo shader=effect
checking now,ill tell you if i forgot something
EDIT:everithing is with numbers is changed changed to 2,and reflective water and grass are on
what do you mean by not working,no shading,false water,or none of them
and aristo shader=effect
Last edited by jplm on Sat Oct 01, 2011 2:26 pm; edited 1 time in total
jplm- Diplodocus
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Re: reflective water with bad graphic card tutorial
I dont know where shader, its in option.ini?
aristo- Diplodocus
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Re: reflective water with bad graphic card tutorial
here's my options menu,try overwritting it:
ScreenWidth = 1024;
ScreenHeight = 768;
ScreenDepth = 32u;
ScreenBestZ = false;
ScreenWindowed = false;
TerrainQuality = 2;
Grass = true;
WaterReflection = true;
ModelQuality = 2;
Effects = 2;
TerrainDetail = 2;
TextureQuality = 2;
DrawDistance = 2;
ScreenBrightness = 0.5f;
ScreenContrast = 0.734597f;
ScreenGamma = 0.536145f;
Controls {
InvertMouseFP = false;
EdgeScroll = true;
MouseSensitivityFP = 1f;
StickSensitivityFP = 1f;
ModifierZoomRotate = {VIRTKEY_CONTROL,BUTTON_2};
ModifierTranslate = {VIRTKEY_SHIFT,BUTTON_3};
OK = {KEY_RETURN,KEY_NUMPADENTER};
Cancel = {KEY_ESCAPE};
Back = {KEY_ESCAPE};
Close = {KEY_ESCAPE};
Mail = {KEY_M};
Build = {KEY_B};
Select = {KEY_NUMPADENTER,KEY_RETURN,BUTTON_1};
NextPage = {KEY_BACKSLASH};
NextSelection = {KEY_RBRACKET};
PrevSelection = {KEY_LBRACKET};
Up = {KEY_W,KEY_UP};
Down = {KEY_S,KEY_DOWN};
Left = {KEY_A,KEY_LEFT};
Right = {KEY_D,KEY_RIGHT};
RotateLeft = {KEY_Q,KEY_DELETE};
RotateRight = {KEY_E,KEY_NEXT};
ZoomIn = {KEY_R,BUTTON_WHEEL_FORWARD};
ZoomOut = {KEY_F,BUTTON_WHEEL_BACKWARD};
SelectionHelp = {KEY_SPACE,KEY_C};
PathMode = {KEY_P};
GotoFslMarket = {KEY_F5};
ToggleHUD = {KEY_NUMPAD0};
RgrMode_Sedate = {KEY_5};
RgrMode_Retire = {KEY_7};
RgrMode_Vaccinate = {KEY_6};
RgrMode_Heal = {KEY_8};
RgrMode_RescueVisitor = {KEY_1};
RgrMode_DinoLureHerb = {KEY_3};
RgrMode_DinoLureCarn = {KEY_4};
RgrMode_Muster = {KEY_2};
RgrMode_Next = {KEY_RBRACKET,BUTTON_WHEEL_FORWARD};
RgrMode_Prev = {KEY_LBRACKET,BUTTON_WHEEL_BACKWARD};
Land = {KEY_L};
GotoResearch = {KEY_F2};
GotoDNALab = {KEY_F4};
GotoFslHunt = {KEY_F3};
Objectives = {KEY_F1};
Place = {KEY_RETURN,KEY_NUMPADENTER,BUTTON_1};
MailDelete = {KEY_BACK};
TacMapActivate = {KEY_TAB};
CameraTranslate = {AXIS_CURSOR};
}
ScreenResolution = 1024;
Vibration_Active = false;
MeasurementSystem = metric;
NumOfMissions = 23;
MissionFlags = {3u,39u,39u,39u,39u,35u,35u,35u,35u,35u,171u,299u,107u,171u,555u,171u,555u,299u,107u,171u,74u,74u,18u};
SFXVolume = 1f;
AmbientVolume = 0.44f;
VoiceVolume = 1f;
PanSeparation = 1f;
Hardware = true;
MusicVolume = 0.7f;
NOTE:over writethe values,not the hole thing
ScreenWidth = 1024;
ScreenHeight = 768;
ScreenDepth = 32u;
ScreenBestZ = false;
ScreenWindowed = false;
TerrainQuality = 2;
Grass = true;
WaterReflection = true;
ModelQuality = 2;
Effects = 2;
TerrainDetail = 2;
TextureQuality = 2;
DrawDistance = 2;
ScreenBrightness = 0.5f;
ScreenContrast = 0.734597f;
ScreenGamma = 0.536145f;
Controls {
InvertMouseFP = false;
EdgeScroll = true;
MouseSensitivityFP = 1f;
StickSensitivityFP = 1f;
ModifierZoomRotate = {VIRTKEY_CONTROL,BUTTON_2};
ModifierTranslate = {VIRTKEY_SHIFT,BUTTON_3};
OK = {KEY_RETURN,KEY_NUMPADENTER};
Cancel = {KEY_ESCAPE};
Back = {KEY_ESCAPE};
Close = {KEY_ESCAPE};
Mail = {KEY_M};
Build = {KEY_B};
Select = {KEY_NUMPADENTER,KEY_RETURN,BUTTON_1};
NextPage = {KEY_BACKSLASH};
NextSelection = {KEY_RBRACKET};
PrevSelection = {KEY_LBRACKET};
Up = {KEY_W,KEY_UP};
Down = {KEY_S,KEY_DOWN};
Left = {KEY_A,KEY_LEFT};
Right = {KEY_D,KEY_RIGHT};
RotateLeft = {KEY_Q,KEY_DELETE};
RotateRight = {KEY_E,KEY_NEXT};
ZoomIn = {KEY_R,BUTTON_WHEEL_FORWARD};
ZoomOut = {KEY_F,BUTTON_WHEEL_BACKWARD};
SelectionHelp = {KEY_SPACE,KEY_C};
PathMode = {KEY_P};
GotoFslMarket = {KEY_F5};
ToggleHUD = {KEY_NUMPAD0};
RgrMode_Sedate = {KEY_5};
RgrMode_Retire = {KEY_7};
RgrMode_Vaccinate = {KEY_6};
RgrMode_Heal = {KEY_8};
RgrMode_RescueVisitor = {KEY_1};
RgrMode_DinoLureHerb = {KEY_3};
RgrMode_DinoLureCarn = {KEY_4};
RgrMode_Muster = {KEY_2};
RgrMode_Next = {KEY_RBRACKET,BUTTON_WHEEL_FORWARD};
RgrMode_Prev = {KEY_LBRACKET,BUTTON_WHEEL_BACKWARD};
Land = {KEY_L};
GotoResearch = {KEY_F2};
GotoDNALab = {KEY_F4};
GotoFslHunt = {KEY_F3};
Objectives = {KEY_F1};
Place = {KEY_RETURN,KEY_NUMPADENTER,BUTTON_1};
MailDelete = {KEY_BACK};
TacMapActivate = {KEY_TAB};
CameraTranslate = {AXIS_CURSOR};
}
ScreenResolution = 1024;
Vibration_Active = false;
MeasurementSystem = metric;
NumOfMissions = 23;
MissionFlags = {3u,39u,39u,39u,39u,35u,35u,35u,35u,35u,171u,299u,107u,171u,555u,171u,555u,299u,107u,171u,74u,74u,18u};
SFXVolume = 1f;
AmbientVolume = 0.44f;
VoiceVolume = 1f;
PanSeparation = 1f;
Hardware = true;
MusicVolume = 0.7f;
NOTE:over writethe values,not the hole thing
jplm- Diplodocus
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Re: reflective water with bad graphic card tutorial
And after i do that what should i do?
aristo- Diplodocus
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Re: reflective water with bad graphic card tutorial
save and see if it works
jplm- Diplodocus
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Re: reflective water with bad graphic card tutorial
Its too confused me please can you upload your options.ini.. if can i will give you 1 repjplm wrote:here's my options menu,try overwritting it:
ScreenWidth = 1024;
ScreenHeight = 768;
ScreenDepth = 32u;
ScreenBestZ = false;
ScreenWindowed = false;
TerrainQuality = 2;
Grass = true;
WaterReflection = true;
ModelQuality = 2;
Effects = 2;
TerrainDetail = 2;
TextureQuality = 2;
DrawDistance = 2;
ScreenBrightness = 0.5f;
ScreenContrast = 0.734597f;
ScreenGamma = 0.536145f;
Controls {
InvertMouseFP = false;
EdgeScroll = true;
MouseSensitivityFP = 1f;
StickSensitivityFP = 1f;
ModifierZoomRotate = {VIRTKEY_CONTROL,BUTTON_2};
ModifierTranslate = {VIRTKEY_SHIFT,BUTTON_3};
OK = {KEY_RETURN,KEY_NUMPADENTER};
Cancel = {KEY_ESCAPE};
Back = {KEY_ESCAPE};
Close = {KEY_ESCAPE};
Mail = {KEY_M};
Build = {KEY_B};
Select = {KEY_NUMPADENTER,KEY_RETURN,BUTTON_1};
NextPage = {KEY_BACKSLASH};
NextSelection = {KEY_RBRACKET};
PrevSelection = {KEY_LBRACKET};
Up = {KEY_W,KEY_UP};
Down = {KEY_S,KEY_DOWN};
Left = {KEY_A,KEY_LEFT};
Right = {KEY_D,KEY_RIGHT};
RotateLeft = {KEY_Q,KEY_DELETE};
RotateRight = {KEY_E,KEY_NEXT};
ZoomIn = {KEY_R,BUTTON_WHEEL_FORWARD};
ZoomOut = {KEY_F,BUTTON_WHEEL_BACKWARD};
SelectionHelp = {KEY_SPACE,KEY_C};
PathMode = {KEY_P};
GotoFslMarket = {KEY_F5};
ToggleHUD = {KEY_NUMPAD0};
RgrMode_Sedate = {KEY_5};
RgrMode_Retire = {KEY_7};
RgrMode_Vaccinate = {KEY_6};
RgrMode_Heal = {KEY_8};
RgrMode_RescueVisitor = {KEY_1};
RgrMode_DinoLureHerb = {KEY_3};
RgrMode_DinoLureCarn = {KEY_4};
RgrMode_Muster = {KEY_2};
RgrMode_Next = {KEY_RBRACKET,BUTTON_WHEEL_FORWARD};
RgrMode_Prev = {KEY_LBRACKET,BUTTON_WHEEL_BACKWARD};
Land = {KEY_L};
GotoResearch = {KEY_F2};
GotoDNALab = {KEY_F4};
GotoFslHunt = {KEY_F3};
Objectives = {KEY_F1};
Place = {KEY_RETURN,KEY_NUMPADENTER,BUTTON_1};
MailDelete = {KEY_BACK};
TacMapActivate = {KEY_TAB};
CameraTranslate = {AXIS_CURSOR};
}
ScreenResolution = 1024;
Vibration_Active = false;
MeasurementSystem = metric;
NumOfMissions = 23;
MissionFlags = {3u,39u,39u,39u,39u,35u,35u,35u,35u,35u,171u,299u,107u,171u,555u,171u,555u,299u,107u,171u,74u,74u,18u};
SFXVolume = 1f;
AmbientVolume = 0.44f;
VoiceVolume = 1f;
PanSeparation = 1f;
Hardware = true;
MusicVolume = 0.7f;
NOTE:over writethe values,not the hole thing
aristo- Diplodocus
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Re: reflective water with bad graphic card tutorial
aristo wrote:Its too confused me please can you upload your options.ini.. if can i will give you 1 repjplm wrote:here's my options menu,try overwritting it:
ScreenWidth = 1024;
ScreenHeight = 768;
ScreenDepth = 32u;
ScreenBestZ = false;
ScreenWindowed = false;
TerrainQuality = 2;
Grass = true;
WaterReflection = true;
ModelQuality = 2;
Effects = 2;
TerrainDetail = 2;
TextureQuality = 2;
DrawDistance = 2;
ScreenBrightness = 0.5f;
ScreenContrast = 0.734597f;
ScreenGamma = 0.536145f;
Controls {
InvertMouseFP = false;
EdgeScroll = true;
MouseSensitivityFP = 1f;
StickSensitivityFP = 1f;
ModifierZoomRotate = {VIRTKEY_CONTROL,BUTTON_2};
ModifierTranslate = {VIRTKEY_SHIFT,BUTTON_3};
OK = {KEY_RETURN,KEY_NUMPADENTER};
Cancel = {KEY_ESCAPE};
Back = {KEY_ESCAPE};
Close = {KEY_ESCAPE};
Mail = {KEY_M};
Build = {KEY_B};
Select = {KEY_NUMPADENTER,KEY_RETURN,BUTTON_1};
NextPage = {KEY_BACKSLASH};
NextSelection = {KEY_RBRACKET};
PrevSelection = {KEY_LBRACKET};
Up = {KEY_W,KEY_UP};
Down = {KEY_S,KEY_DOWN};
Left = {KEY_A,KEY_LEFT};
Right = {KEY_D,KEY_RIGHT};
RotateLeft = {KEY_Q,KEY_DELETE};
RotateRight = {KEY_E,KEY_NEXT};
ZoomIn = {KEY_R,BUTTON_WHEEL_FORWARD};
ZoomOut = {KEY_F,BUTTON_WHEEL_BACKWARD};
SelectionHelp = {KEY_SPACE,KEY_C};
PathMode = {KEY_P};
GotoFslMarket = {KEY_F5};
ToggleHUD = {KEY_NUMPAD0};
RgrMode_Sedate = {KEY_5};
RgrMode_Retire = {KEY_7};
RgrMode_Vaccinate = {KEY_6};
RgrMode_Heal = {KEY_8};
RgrMode_RescueVisitor = {KEY_1};
RgrMode_DinoLureHerb = {KEY_3};
RgrMode_DinoLureCarn = {KEY_4};
RgrMode_Muster = {KEY_2};
RgrMode_Next = {KEY_RBRACKET,BUTTON_WHEEL_FORWARD};
RgrMode_Prev = {KEY_LBRACKET,BUTTON_WHEEL_BACKWARD};
Land = {KEY_L};
GotoResearch = {KEY_F2};
GotoDNALab = {KEY_F4};
GotoFslHunt = {KEY_F3};
Objectives = {KEY_F1};
Place = {KEY_RETURN,KEY_NUMPADENTER,BUTTON_1};
MailDelete = {KEY_BACK};
TacMapActivate = {KEY_TAB};
CameraTranslate = {AXIS_CURSOR};
}
ScreenResolution = 1024;
Vibration_Active = false;
MeasurementSystem = metric;
NumOfMissions = 23;
MissionFlags = {3u,39u,39u,39u,39u,35u,35u,35u,35u,35u,171u,299u,107u,171u,555u,171u,555u,299u,107u,171u,74u,74u,18u};
SFXVolume = 1f;
AmbientVolume = 0.44f;
VoiceVolume = 1f;
PanSeparation = 1f;
Hardware = true;
MusicVolume = 0.7f;
NOTE:over writethe values,not the hole thing
I actually wanted to do that but I don't know how
jplm- Diplodocus
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Re: reflective water with bad graphic card tutorial
simply just www.mediafire.com and click upload file then start upload then copy link and post reply here
aristo- Diplodocus
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Re: reflective water with bad graphic card tutorial
aristo wrote:simply just www.mediafire.com and click upload file then start upload then copy link and post reply here
thanks,here's the link:
http://www.mediafire.com/?u6grkvdej6l6r4t
jplm- Diplodocus
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Re: reflective water with bad graphic card tutorial
As i promise i'll give 1 rep
aristo- Diplodocus
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Re: reflective water with bad graphic card tutorial
aristo wrote:As i promise i'll give 1 rep
thnk you very much,my first rep(starts to cry in happiness)
now,did it work
tell me you aren't responding because it worked and you are playing,or is it for another reason
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Re: reflective water with bad graphic card tutorial
It is worked but with very small FPS
aristo- Diplodocus
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Re: reflective water with bad graphic card tutorial
err... what does FPS stand for
jplm- Diplodocus
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Re: reflective water with bad graphic card tutorial
it stands for Frames Per Second.
Pachycephalosaurus- Spinosaurus
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Re: reflective water with bad graphic card tutorial
then that is one of the known issues,I've alraedy said the way to fix that,and,if you use the sky view when a dino is selected or zooom out in normal view,it should work.another way is to use the highlighting from the ENB series :http://modgenesis.hostingdelivered.com/viewtopic.php?f=38&t=6941&p=135892&hilit=jpog+graphics+pack#p135892 for some time and then uninstall it(don't know if it was this or that I installed the flora mod terrain and trees:http://modgenesis.hostingdelivered.com/viewtopic.php?f=38&t=7648&p=133603&hilit=flora+mod#p133603 ,did both things at the same time)
Last edited by jplm on Sat Oct 01, 2011 4:10 pm; edited 1 time in total (Reason for editing : mistake)
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Re: reflective water with bad graphic card tutorial
Ok... but if i want to change reflective water?What should i do
aristo- Diplodocus
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Re: reflective water with bad graphic card tutorial
follow the steps,as I said before,if you don't turn on shading and dead skins(effects)the water willi look grey,won't reflect anything,and you won't be able to see throgh itaristo wrote:Ok... but if i want to change reflective water?What should i do
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Re: reflective water with bad graphic card tutorial
What do you mean active? Does it changes effect to high?Oh and please check your friend request at your profile
aristo- Diplodocus
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Re: reflective water with bad graphic card tutorial
aristo wrote:What do you mean active? Does it changes effect to high?Oh and please check your friend request at your profile
I mean that if you don't turn on the effects(write 1 or 2 after the efffects option),your water will look grey
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Re: reflective water with bad graphic card tutorial
Okay... but your options.ini all of those has been changed to 2
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